Port 3000Distributed Interactive Simulation

Distributed Interactive Simulation (DIS) is a standardized protocol primarily used for enabling real-time platform-level wargaming across multiple locations. It facilitates interaction and communication between simulators by exchanging data such as entity states and environmental effects, thus allowing complex, interoperable simulation environments. Port 3000 serves as a commonly modifiable default UDP port used in DIS deployments..

transport
udp

single transport

in transit
cleartext

payload readable on path

assignment
unofficial

used by convention

risk
4/10

caution

lookups
11,733

rank 338 of 993 · top 34%

1 other service is registered on port 3000. compare all 2

Technical Details

what runs on :3000

Distributed Interactive Simulation (DIS) is a protocol based on IEEE 1278 standards designed to enable multi-platform joint training and simulation exercises in real-time. It allows geographically distributed simulations — such as flight simulators, battlefield systems, or naval trainers — to share data effectively, creating a synchronized simulation 'world'. Data exchanged typically includes information about the state, interactions, and movements of simulated entities.

Port 3000 is often designated as a default, but modifiable, UDP port for DIS communication. Due to the broadcast nature of simulation data and emphasis on low latency, DIS primarily relies on UDP transport. It enables time-sensitive and high-volume data transfers required to maintain immersive and responsive multiplayer simulation experiences.

DIS networks are flexible and support both multicast and broadcast transmission modes, with UDP offering simplicity in deployment. Because it is a modifiable default, administrators often change the port to avoid collisions or enhance security by obscurity. However, in many test or default configurations, port 3000 remains in wide use as the entry point for DIS traffic.

Security Information

exposure of :3000

risk score

4/ 10caution

worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.

network services averages 3.9 across 604 ports — this one sits 0.1 above.

in transit

cleartext

credentials and payloads are readable by anyone on path

assignment

unofficial

used by convention, not registered — what answers here varies by deployment

reachable over

udp

udp is connectionless — source addresses are trivially spoofed and it is a reflection favourite

security overview

Common vulnerabilities with DIS over UDP on port 3000 include:

  • Exposure to denial-of-service (DoS) attacks due to large broadcast or multicast data floods.
  • Unauthorized simulation injection or eavesdropping since authentication and encryption are generally not enforced by default.
  • Traffic sniffing, leading to potential leakage of sensitive simulation details or telemetry data.

Mitigations typically involve:

  • Enforcing strict firewall rules to limit port 3000 access only to authorized IP ranges or hosts.
  • Deploying virtual LANs (VLANs) to segment simulation traffic from enterprise or public networks.
  • Incorporating supplemental encryption tunneling (such as VPNs or IPsec overlays) to protect sensitive data.
  • Implementing access control mechanisms and network monitoring to identify and block unauthorized use or malicious traffic.

the 8 most looked-up other ports in network services — 604 ports carry that label.

risk mix of the 8 listed

  • caution100%

0 of 8 encrypted