Port 28960Call of Duty Games Multiplayer

Port 28960 is primarily associated with multiplayer game server communications for various PC titles in the Call of Duty franchise, such as Call of Duty, United Offensive, Call of Duty 2, Call of Duty 4: Modern Warfare, and World at War. It facilitates matchmaking and in-game data exchange between game clients and dedicated servers, often using the UDP protocol to reduce latency during gameplay. This port is widely used by game hosting services and individual server hosts to provide fast, responsive multiplayer experiences..

transport
udp

single transport

in transit
cleartext

payload readable on path

assignment
unofficial

used by convention

risk
4/10

caution

lookups
8,317

rank 600 of 993 · top 60%

Technical Details

what runs on :28960
  • Port 28960 serves as a standard listening point for dedicated and peer-hosted multiplayer servers in early Call of Duty series titles on PC platforms.

  • The communication on this port largely involves UDP packets transferring real-time game data, including player positions, actions, and matchmaking information. UDP's connectionless nature and lower overhead suit the low-latency requirements of fast-paced first-person shooters.

  • While primarily unofficial, port 28960 became a de facto standard through widespread usage across multiple titles in the series, enabling compatibility and common configuration for gamers and server hosts. It can be customized in server setups but defaults to this port for simplicity.

Security Information

exposure of :28960

risk score

4/ 10caution

worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.

gaming averages 4.0 across 124 ports — this one sits level with it.

in transit

cleartext

credentials and payloads are readable by anyone on path

assignment

unofficial

used by convention, not registered — what answers here varies by deployment

reachable over

udp

udp is connectionless — source addresses are trivially spoofed and it is a reflection favourite

security overview

  • Common Vulnerabilities:

    • Exposure of this port may allow attackers to identify publicly accessible game servers, which can be susceptible to DDoS attacks aiming to overwhelm server bandwidth and disrupt service.
    • Malicious actors could exploit unpatched game server software vulnerabilities to crash servers or execute arbitrary code remotely.
    • Reflection attacks leveraging the UDP protocol may be possible if servers respond to spoofed packets.
  • Common Mitigations:

    • Employ firewalls to restrict UDP traffic on port 28960 to known, trusted IP addresses.
    • Keep game servers and underlying OS security patches up to date to minimize exploitable flaws.
    • Use rate-limiting or connection tracking to detect and block unusual traffic patterns indicative of flooding or amplification attempts.
    • Consider deploying DDoS mitigation solutions if hosting high-profile or popular servers susceptible to targeting.

the 8 most looked-up other ports in gaming — 124 ports carry that label.

risk mix of the 8 listed

  • caution100%

0 of 8 encrypted