Port 28000Bitfighter Server
Port 28000 is commonly used as the default communication port for Bitfighter servers. Bitfighter is an open-source 2D multiplayer space combat game that supports custom server hosting, allowing players to connect over the internet or LAN. Server operators typically set up private or public matches on this port to facilitate gameplay and community interactions..
- transport
- unknown
- in transit
- cleartext
- assignment
- unofficial
- risk
- 4/10
- lookups
- 6,246
single transport
payload readable on path
used by convention
caution
rank 805 of 993 · top 81%
Technical Details
what runs on :28000Bitfighter operates primarily as a lightweight 2D space combat platformer with multiplayer capabilities. The game communicates over network protocols using a common port—by default, port 28000—that server admins typically listen on for incoming game client connections. This facilitates client-server architecture where the server manages the game state and player synchronization.
Although the default port is 28000, server hosts can configure Bitfighter to use alternative ports. Communication over this port typically involves real-time game state transmissions, player commands, and synchronization data, which requires low latency for optimal gameplay. Bitfighter is designed to be straightforward to host, not relying on complex protocols but simple data exchange suitable for small community or LAN gaming.
Since Bitfighter is an open-source and community-driven project, the protocol specifics can vary across updates and modifications. The default unencrypted communication means data is sent in plaintext unless additional protective measures or network security layers (like VPNs) are employed.
Security Information
exposure of :28000risk score
4/ 10caution
worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.
gaming averages 4.0 across 124 ports — this one sits level with it.
in transit
cleartext
credentials and payloads are readable by anyone on path
assignment
unofficial
used by convention, not registered — what answers here varies by deployment
reachable over
unknown
every listening transport is another surface to filter at the edge
security overview
Bitfighter servers on port 28000, especially if publicly exposed, may have several vulnerabilities:
- Lack of encryption: Data is transmitted in plaintext, which can be intercepted via MITM (Man-in-the-Middle) attacks.
- Denial of Service: Attackers may flood the port causing server unavailability.
- Unauthorized access: Misconfigured servers could allow unauthorized clients to connect, potentially exploiting game or custom code vulnerabilities.
Common mitigations include:
- Restricting access through firewalls to known IP addresses.
- Running servers behind VPNs for trusted community gaming.
- Using strong operating system security measures and keeping server software updated.
- Monitoring network traffic for unusual patterns indicating attack attempts.
- Ideally, implementing application layer security mechanisms or proxies if exposing the port publicly.
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the 8 most looked-up other ports in gaming — 124 ports carry that label.
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|---|---|---|---|---|---|
| :8888 | D2GS Admin Console | TCP | Remote Access | caution | 83.7k |
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| :18200 | Audition Online Server Check | TCPUDP | Gaming | caution | 20.9k |
| :12345 | NetBus / NetBuster | Security | caution | 19.9k | |
| :18206 | Audition FAM DB | TCPUDP | Databases | caution | 19.1k |
| :18505 | Audition Dance Battle Status Check | TCPUDP | Network Services | caution | 18.9k |
risk mix of the 8 listed
- caution100%
0 of 8 encrypted