Port 26900EVE Online
Port 26900 is used primarily by CCP's EVE Online for its MMORPG game server communications. It facilitates connections between game clients and servers, enabling real-time multiplayer gameplay, player interactions, and persistent world updates within the EVE Online universe..
- transport
- tcp
- in transit
- cleartext
- assignment
- unofficial
- risk
- 4/10
- lookups
- 8,130
single transport
payload readable on path
used by convention
caution
rank 623 of 993 · top 63%
Technical Details
what runs on :26900EVE Online is a massively multiplayer online role-playing game (MMORPG) developed by CCP Games. The game uses port 26900 primarily for client-server communications related to gameplay, including authentication, gameplay synchronization, and world state management. It ensures that players can connect to live servers, participate in battles, trade, and interact with vast in-game economies seamlessly over the internet.
Communication over port 26900 typically involves game-specific protocols layered atop TCP to maintain connection reliability, which is vital for persistent world updates and consistent player experience. This involves real-time exchanges of positional data, transaction information, and event notifications between thousands of players and the game servers.
Port 26900 is unofficially assigned for EVE Online operations, as it doesn't have an official IANA designation but has become a de facto standard within the EVE Online network architecture. Given the game's complexity, efficient use of this port is critical to delivering a smooth and immersive experience to the player base.
Security Information
exposure of :26900risk score
4/ 10caution
worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.
gaming averages 4.0 across 124 ports — this one sits level with it.
in transit
cleartext
credentials and payloads are readable by anyone on path
assignment
unofficial
used by convention, not registered — what answers here varies by deployment
reachable over
tcp
every listening transport is another surface to filter at the edge
security overview
Common Vulnerabilities:
- Since this port supports an MMORPG, it might be susceptible to denial-of-service (DoS) attacks designed to interrupt gameplay.
- If improperly configured, it can be a vector for distributed denial-of-service (DDoS) attacks targeting game servers.
- Without proper data validation, it may expose the server to packet injection or manipulation attempts that can exploit weaknesses in game protocol handling.
Mitigations:
- Implement network-based protections like firewalls and intrusion prevention systems (IPS) to detect and block malicious traffic.
- Use rate limiting and anti-DDoS mitigation services to ensure server availability during attacks.
- Keep server software updated with the latest security patches.
- Apply strict access controls and input validation within the custom game server protocols to prevent exploitation.
- Monitor network traffic to identify and block suspicious patterns promptly.
Related Ports
the 8 most looked-up other ports in gaming — 124 ports carry that label.
| port | service | risk | |||
|---|---|---|---|---|---|
| :8888 | D2GS Admin Console | TCP | Remote Access | caution | 83.7k |
| :8888 | Earthland Realms 2 Server | TCP | Gaming | caution | 73.1k |
| :1513 | Garena Gaming | TCPUDP | Gaming | caution | 33.1k |
| :5555 | Freeciv | TCP | Security | caution | 26.9k |
| :18200 | Audition Online Server Check | TCPUDP | Gaming | caution | 20.9k |
| :12345 | NetBus / NetBuster | Security | caution | 19.9k | |
| :18206 | Audition FAM DB | TCPUDP | Databases | caution | 19.1k |
| :18505 | Audition Dance Battle Status Check | TCPUDP | Network Services | caution | 18.9k |
risk mix of the 8 listed
- caution100%
0 of 8 encrypted