Port 2200Tuxanci Game Server

Port 2200 is predominantly used by the Tuxanci multiplayer game server, enabling real-time communication between gaming clients and the central server. It supports rapid data transmission necessary for seamless gameplay, leveraging UDP to minimize latency and ensure smooth player interactions on the Tuxanci platform..

transport
udp

single transport

in transit
cleartext

payload readable on path

assignment
unofficial

used by convention

risk
4/10

caution

lookups
6,860

rank 745 of 993 · top 75%

Technical Details

what runs on :2200
  • Protocol and Functionality: Port 2200 is commonly allocated for the Tuxanci open-source multiplayer game, which is inspired by classic artillery games. It primarily uses UDP to manage high-speed, bidirectional communication between clients and the dedicated game server, facilitating actions such as player positioning, projectile trajectories, and environmental updates.

  • Data Transmission: The server requires fast, lightweight communication with minimal latency to ensure real-time responsiveness. UDP fits this need by providing connectionless datagrams with reduced overhead, essential for maintaining fluid in-game interactions without the delays introduced by connection setups or retransmissions in TCP.

  • Service Deployment: Tuxanci servers typically listen on UDP port 2200 by default, although users can configure alternate ports. The server software is deployed on user-managed systems, which host multiplayer sessions and handle multiple simultaneous player connections using efficient asynchronous handling of packets.

Security Information

exposure of :2200

risk score

4/ 10caution

worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.

gaming averages 4.0 across 124 ports — this one sits level with it.

in transit

cleartext

credentials and payloads are readable by anyone on path

assignment

unofficial

used by convention, not registered — what answers here varies by deployment

reachable over

udp

udp is connectionless — source addresses are trivially spoofed and it is a reflection favourite

security overview

  • Common Vulnerabilities:

    • Since UDP is connectionless and lacks inherent validation, port 2200 is susceptible to spoofing, reflection, and amplification attacks.
    • Exposure of the game server may attract Distributed Denial of Service (DDoS) attempts intended to disrupt gameplay.
    • Vulnerable or outdated server software can introduce buffer overflows or unauthorized access vulnerabilities.
  • Common Mitigations:

    • Restrict server exposure to known IP addresses or utilize allow-lists to reduce attack surface.
    • Implement rate limiting and DDoS protection mechanisms to prevent abuse.
    • Regularly update the Tuxanci server software to patch known vulnerabilities.
    • Use firewall rules to limit incoming UDP traffic solely to expected sources and minimize unnecessary port exposure.
    • Incorporate application-level security such as input validation within the game server code to prevent exploitation.

the 8 most looked-up other ports in gaming — 124 ports carry that label.

risk mix of the 8 listed

  • caution100%

0 of 8 encrypted