Port 1716America's Army MMO
Port 1716 is primarily associated with America's Army, a massively multiplayer online game developed by the U.S. Army to provide a virtual military simulation experience. It facilitates game data transmission, synchronization, and player communications during online gameplay sessions. Use of this port is generally essential for smooth interaction between game servers and clients..
- transport
- tcp
- in transit
- cleartext
- assignment
- unofficial
- risk
- 4/10
- lookups
- 12,563
single transport
payload readable on path
used by convention
caution
rank 307 of 993 · top 31%
Technical Details
what runs on :1716America's Army is a tactical first-person shooter with multiplayer capabilities that requires real-time data exchange between players and game servers. To enable this, port 1716 is commonly employed to facilitate control traffic, game state updates, and synchronization commands critical for coordinated gameplay.
When a player connects to America's Army multiplayer environment, their client software opens this port to initiate and maintain communications with the server. These communications involve player positioning, movement tracking, event signaling, and other control messages necessary to reflect real-time changes in gameplay across all participants.
Port 1716 primarily handles TCP traffic, providing reliable and ordered delivery necessary for accurate synchronization of game mechanics without packet loss impacting gameplay quality. This ensures that all connected players experience consistent virtual environments and combat interactions.
Security Information
exposure of :1716risk score
4/ 10caution
worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.
network services averages 3.9 across 604 ports — this one sits 0.1 above.
in transit
cleartext
credentials and payloads are readable by anyone on path
assignment
unofficial
used by convention, not registered — what answers here varies by deployment
reachable over
tcp
every listening transport is another surface to filter at the edge
security overview
Common vulnerabilities:
- Exposure of port 1716 can be targeted for denial of service (DoS) attacks aimed at disrupting gameplay servers.
- Exploitable game server bugs may allow remote code execution or buffer overflows if the server software lacks proper sanitization.
- Unauthorized access attempts leveraging unpatched server vulnerabilities could allow threat actors to gain control or manipulate gameplay.
Common mitigations:
- Limit external access to port 1716 using firewall rules, permitting only trusted client IP ranges.
- Keep all server and client software up to date with the latest patches to reduce exploitable vulnerabilities.
- Implement intrusion detection and prevention systems to identify and block abnormal traffic patterns.
- When feasible, segment game servers from critical infrastructure to contain potential breaches.
Related Ports
the 8 most looked-up other ports in network services — 604 ports carry that label.
| port | service | risk | |||
|---|---|---|---|---|---|
| :9080 | Groove RPC | TCPUDP | Web Services | caution | 70.8k |
| :6543 | Jetnet | UDP | Network Services | caution | 65.3k |
| :5938 | TeamViewer | TCPUDP | Remote Access | caution | 65.0k |
| :8291 | Winbox MikroTik Admin | TCP | Security | caution | 62.9k |
| :3233 | WhiskerControl Protocol | TCPUDP | Network Services | caution | 61.9k |
| :3268 | Microsoft Global Catalog (GC) | TCPUDP | Security | caution | 54.6k |
| :135 | Microsoft EPMAP | TCPUDP | Security | caution | 51.9k |
| :3128 | Tatsoft Default HTTP Proxy | TCP | Web Services | caution | 46.8k |
risk mix of the 8 listed
- caution100%
0 of 8 encrypted