Port 1217Uvora Online

Uvora Online is a multiplayer online gaming service that utilizes port 1217 primarily over TCP to facilitate game client connections to servers. It enables game matchmaking, data synchronization, and real-time player interactions. While unofficial, this port is widely recognized among the community of Uvora Online players and server operators..

transport
tcp

single transport

in transit
cleartext

payload readable on path

assignment
unofficial

used by convention

risk
4/10

caution

lookups
6,668

rank 767 of 993 · top 77%

Technical Details

what runs on :1217

Uvora Online leverages TCP port 1217 to manage client-server communication in an online multiplayer context. This includes relaying game state updates, transmitting player actions, and orchestrating session management. The reliable in-order delivery provided by TCP ensures consistent gameplay and data integrity during sessions.

The port is typically used to initiate connections from game clients to central or peer-hosted servers. Data transferred includes authentication information, gameplay commands, and event notifications. The infrastructure surrounding this port may include matchmaking services, lobby management, and real-time chat features, all reliant on timely communication through port 1217.

Since Uvora Online is unofficial and potentially proprietary, there is limited publicly available protocol documentation. Nonetheless, reverse engineering and community knowledge suggest a straightforward, custom application protocol operating over TCP, prioritizing low-latency communication within multiplayer game sessions.

Security Information

exposure of :1217

risk score

4/ 10caution

worth attention. how exposed you are depends on configuration — don't leave it reachable from the internet without a reason.

network services averages 3.9 across 604 ports — this one sits 0.1 above.

in transit

cleartext

credentials and payloads are readable by anyone on path

assignment

unofficial

used by convention, not registered — what answers here varies by deployment

reachable over

tcp

every listening transport is another surface to filter at the edge

security overview

Common Vulnerabilities:

  • Because Uvora Online uses a custom application protocol, there may be unpatched vulnerabilities or insecure input handling exploitable for buffer overflow or injection attacks.
  • The lack of encryption exposes data in transit to eavesdropping, allowing intercepting sensitive information such as authentication tokens.
  • Unauthenticated remote connections could be used to launch denial-of-service (DoS) attacks or disrupt legitimate gameplay.

Common Mitigations:

  • Enforce strict input validation and protocol parsing on server applications to limit buffer overflow risks.
  • Utilize network firewalls and access control lists (ACLs) to restrict access to trusted IP ranges.
  • Implement secure authentication and preferably add encryption (e.g., TLS) to protect data in transit.
  • Continuously monitor and patch the server software to address emerging vulnerabilities.
  • Employ rate limiting and anomaly detection to mitigate brute-force and DoS attacks.

the 8 most looked-up other ports in network services — 604 ports carry that label.

risk mix of the 8 listed

  • caution100%

0 of 8 encrypted