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TetriNET Spectator Port
TetriNET is a port primarily used by viewers of TetriNET games, allowing them to connect and spectate ongoing matches..
The TetriNET protocol facilitates multiplayer Tetris games over a network. The port 31458 is specifically designated for game spectators, enabling real-time observation of matches. It allows users to connect to a server that hosts ongoing TetriNET games, rendering the gameplay without requiring active participation from the viewer. This port operates over TCP, ensuring reliable and ordered delivery of packets, which is essential for maintaining the quality of the spectator experience.
Since TetriNET focuses on real-time gaming, the communication typically involves state updates from the server. This means that the client's data transmission is minimal as it primarily receives data from the game server regarding player actions, scores, and game state. The protocol is not very bandwidth-intensive but may require a stable connection to minimize lag for viewers. A well-known client for this port can easily be configured to connect to any public TetriNET server.
Security measures for port 31458 are important, especially since many gaming ports can be targeted for exploits. Ensuring that only legitimate clients connect can mitigate some risks associated with unauthorized access or denial of service attacks.