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NetPanzer
NetPanzer is a real-time online multiplayer tactical tank combat game, which allows players to connect over the internet or a local area network to battle in strategic warfare scenarios. It leverages port 3030 for in-game communication, facilitating both control commands and real-time gameplay updates among participants..
NetPanzer utilizes port 3030 to manage in-game connectivity between clients and, when applicable, game servers. It supports both TCP and UDP protocols to handle different types of game data. TCP ensures reliable delivery of commands, chat messages, and game synchronization signals. UDP, being faster but less reliable, is typically used for real-time positional updates and in-game actions, minimizing latency during gameplay.
The game's architecture is predominantly peer-to-peer or client-server depending on deployment, where data packets such as movement vectors, firing commands, and status updates traverse through this port. Because of real-time performance requirements, the network layer is optimized to handle rapid and frequent data exchanges while maintaining synchronization across participants.
NetPanzer is cross-platform compatible, often operating without complex NAT traversal solutions or encryption layers, reflecting its grassroots game development origins. Its use of an unofficial, non-standard port simplifies deployment but sometimes creates challenges within restrictive network environments or enterprise firewalls.