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EVE Online Game Server
Port 26901 is primarily used for connecting to CCP Games' EVE Online servers, a popular massively multiplayer online role-playing game (MMORPG) focused on space exploration, commerce, and combat. It handles client-server communication during gameplay, enabling users worldwide to interact within the dynamic universe. This port facilitates real-time data exchange crucial for in-game activities such as market transactions, ship navigation, combat engagements, and chat functionalities..
Overview: Port 26901 is leveraged by EVE Online clients to establish a connection with CCP’s central servers during gameplay. This communication enables synchronization of in-game events, updating ship positions, and executing real-time commands issued by players. The protocol supports a mix of proprietary messaging formats optimized for low latency and reliability.
Data Flow and Connectivity: The client initiates a TCP session to transmit gameplay commands and receive state updates. Traffic through this port contains vital transactional data, including market information and player interactions. Because of the real-time nature, the connection maintains persistent TCP sockets to ensure a seamless gaming experience. It typically operates over encrypted or unauthenticated channels, depending on CCP's evolving architecture.
Deployment Characteristics: Being unofficially standardized, port 26901 may require manual firewall configuration for uninterrupted gameplay. ISPs or enterprise networks that restrict non-standard gaming ports can impact connectivity. It highly relies on TCP due to the need for reliable, ordered packet delivery, ensuring consistent in-game state without data loss.