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ArmA Multiplayer
Port 2302 is primarily used by the ArmA series of military simulation games for multiplayer gaming. It facilitates communication between game servers and clients, enabling players to connect, synchronize game states, and manage multiplayer sessions effectively. This port is essential for hosting and joining online battles, cooperative missions, and large-scale community events within the ArmA ecosystem..
Overview: Port 2302 is the default communication channel for multiplayer modes in the ArmA franchise developed by Bohemia Interactive. It predominantly relies on UDP to achieve fast, low-latency data transmission critical for real-time gameplay synchronization.
Functionality: When a player hosts an ArmA game server, port 2302 is utilized for initial client-server handshakes, lobby communication, and in-game data exchange such as player positions, actions, and game events. Additional ports (typically 2303-2305) may also be used for dedicated voice traffic and battleEye anti-cheat integrations, but 2302 remains the primary channel for gameplay.
Protocol Details: Since ArmA leverages UDP on this port, the communication is connectionless and optimized for speed rather than reliability. The server sends broadcast packets to maintain session updates, and clients continuously exchange position and status information to ensure a smooth gaming experience.