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iSketch
iSketch is an online multiplayer drawing game server that historically operated over this port for game communication. It facilitated user interactions in real-time, enabling players to participate in a Pictionary-style game where users guess drawings created by others..
iSketch was an online game similar to Pictionary that ran for many years, primarily accessed through the web. The server communicated with clients to synchronize game states, relay chat messages, track player scores, and manage lobbies in real-time. Port 1627 was used in its network stack for client-server communication.
Given its unofficial nature, the communication protocol over this port was proprietary, likely employing lightweight socket connections over TCP or UDP, depending on the platform and deployment specifics, though in this instance both are shown as 'false', hinting more at an ephemeral or legacy usage. It mostly transferred drawing actions, chat messages, and game events in near real-time to maintain smooth gameplay.
Since iSketch is now defunct and was never standardized, comprehensive protocol details are scarce; however, the port was reputedly essential for matchmaking and gameplay data transmission. It functioned as part of an entertainment-oriented network service rather than any critical system component.