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XPilot Contact
XPilot Contact port is typically used by XPilot, an open-source multiplayer space combat game. This port facilitates real-time communication between game clients and servers, allowing players to connect, transmit game data, update positions, and synchronize actions during gameplay. It supports both TCP and UDP protocols to balance reliable data delivery and speed, which is critical in fast-paced gaming environments..
XPilot is an online multiplayer space combat game where players control ships in a 2D environment. Port 15345 is primarily used as the contact or game communication port, through which clients connect to game servers. The port supports both TCP and UDP protocols: TCP ensures reliable connection establishment and transmission of control signals, while UDP is used for efficient delivery of real-time data such as player movements and game actions, minimizing latency.
Typically, XPilot servers listen on port 15345 to accept new client connections and relay synchronized game state updates. The dual-protocol approach balances reliability and speed, tailoring data transmission based on the nature of communication. This enables a responsive gaming experience even in varied network conditions.
Integration of this port within a gaming network environment requires appropriate firewall rules to allow inbound and outbound traffic on both TCP and UDP, especially when connecting over the internet. Hosting servers may require port forwarding and NAT configurations to ensure players can join matches without connectivity issues.