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Lock-on: Modern Air Combat
Lock-on: Modern Air Combat is a popular combat flight simulator game that offers players realistic air combat scenarios. The game uses network connectivity for multiplayer dogfights, mission coordination, and real-time communication between players, necessitating open network ports like 10308 for smooth operation..
Lock-on: Modern Air Combat utilizes port 10308 to facilitate various multiplayer functionalities, including player synchronization, mission data sharing, and real-time voice or text communication. This typically involves client-server communications where one player hosts the game session or a dedicated server manages gameplay, necessitating network traffic across designated ports.
While the default use focuses heavily on UDP for real-time, low-latency data transfer crucial for flight dynamics and quick updates, in some instances TCP could be leveraged for reliable delivery of game session metadata or lobby information. Since port 10308 is designated primarily for game traffic, environmental configurations (such as NAT traversal or port forwarding) are often required to ensure proper connectivity.
There is no industry-standard protocol assigned officially to port 10308; its role is custom-defined by the game developers. It’s primarily for in-game use rather than broad network service deployment, with its unofficial nature meaning usage patterns rely heavily on specific implementations within the game client and server coding.